• Todd Puhl

Game Review: Fallout 4

Updated: May 27, 2019

'In the post-apocalyptic Boston, Massachusetts area, you play as the the "Sole Survivor" of Vault 111, recently revived from centuries of forced cryostasis, determined to find your kidnapped son.'

Now I enjoyed the first 3 installments of the Fallout franchise (Fallout, Fallout 2 and Tactics) but when they changed from the original turn-based to FPS-based (Fallout 3, New Vegas) I stopped playing it. I enjoyed the turn based style and going to FPS pissed me off quite a bit. So now Fallout 4 is popped a bunch of the @DroidsCanada crew were talking about it along with a couple of friends, so I crack and grab the game as well knowing it is FPS now. So let's get into what I thought about this recent installment of Fallout.


The basis of the story is that you are the Sole Survivor of Vault 111 after entering stasis but during that stasis at one point you awaken to see your wife killed and your son taken but then emerge from stasis sometime later with one thing in mind, getting your son back.  There are a couple of factions that you can align yourself with and maintain relationships until it all culminates and you must choose your side once you locate your son in the Wasteland.  Of course all the while scrounging up weapons, food and supplies to survive through the irradiated wildlife and people throughout the Wasteland.


I think Bethesda nailed it with regards to the graphics and getting the atmosphere of a post-nuclear apocalypse.  From the basic rubble and ruined vehicles to the broken highways and demolished buildings it paints a great picture.  The open sandbox nature of the game allows for a lot of exploration into the damaged buildings to find that stimpack or bit of ammo that is needed.  Even the shifting weather simply from day to night or a foggy day or a day of radioactive rain is solid.


Now I didn't have any problems with the music and sounds of the game for the first while of playing the game but when you have close to 100 hours into the game it gets quite repetitive after a while.  You can only listen to the Classical Radio channel for so long and after a while the voice of the companions gets on the nerves.  I can't think of too many games that after 100 hours the music is still fresh.  The general effects and chatter of the game I thought were sufficient to accomplish the needed background noise but it was done well enough where you could pay attention enough to catch your bearings and track down objects and people.

I was playing Fallout 4 on the PC through Steam so I actually had the option of playing with keyboard and mouse or controller.  I have always been a mouse and keyboard kinda guy when it comes to playing FPS style games.  I never liked the idea of them on console and using sticks not to say that I haven't done it I have played a number of them on my Xbox 360 but I've been playing FPS on PC for over 20 years now and it's rather hard to break those habits now.  The V.A.T.S. system is a nice touch for picking off certain limbs and it gets pretty gruesome with those headshots.  It's fantastic for blowing legs off synths/droids and for slowing down the wildlife and their advances.  There is also the implementation of settlements to be built up and maintained.  We're not talking SimCity type details but you can build homes, move settlers, set up shops, trade routes and storage for the junk and weapons salvaged in the Wasteland.  


Now the one thing I admit I did like that they brought into the fold was the use of an app for smartphones/tablets that would allow you to control the PipBoy while you played the game.  I had a lot of fun with it for the first little bit and it was a different way to interact with the game. But after the initial buzz wore off I stopped using it but it was interesting to use and toy with. I recommend checking it out and using it at least for a little bit if you can.  If you don't like it then stop using it.


I am just now awaiting what they will have along the lines of mods and DLC in the near future.  I was sort of surprised that the mods weren't available upon launch especially on PC but hey I managed pretty well without.  I just would have enjoyed a little more customization and maybe some better HUD options.  I am really wondering what they play to do for DLC in the game.  Luckily enough depending I have 3 saves games based on different faction endings so in case that decision leads to other opportunities in the game then I can change things up a little.  I have done almost everything I can achievement-wise in the game at this point I am only 2 shy of getting them all and they are just a little time consuming (50 Misc objectives and 100% Happiness for a large settlement) I figure once this review is done and I catch up on a couple other shows I can hammer those out in a couple hours so I will be 100% until the DLC comes out


I was actually pretty pleased with this installment of Fallout I definitely got my money's worth out of it that is for certain and that isn't including how much I will get out of the DLC in future either.  Let me know what you think of Fallout 4 be it on console or Steam/PC.  


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4.5 Beards out of 5


#Fallout4 #videogamereview #bethesda

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